INTERMEDIATE The Science of Computational Thinking

How can we make the process of designing investigations and representing data more relevant to students? Join us as we explore how to incorporate the problem-solving strategy of computational thinking into the sciences through game play! We'll share effective practices and discover how computational thinking might enhance students' progress through the curricular competencies.

Please have paper, pencil, markers or pen, and dice (if available) on hand.

Target Audience

Intermediate 4-7

Sessions

10:00 AM - 11:30 AM

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Presenter

  • Science World

    kzlee@scienceworld.ca

    Science World BC is committed to supporting STEAM (science, technology, engineering, arts & design, and math) education throughout the province.